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AI Insights · Timothy · April 2022

Top 5 Arcade Sports Apps on Android in South Africa Q1 2022

An overview of the performance of the top 5 arcade sports apps on Android in South Africa during Q1 2022, highlighting key metrics like downloads, revenue, and active users.

Top 5 Arcade Sports Apps on Android in South Africa Q1 2022

In the first quarter of 2022, the top 5 arcade sports apps on Android in South Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance:

Pooking - Billiards City had a dynamic start with weekly downloads peaking around 22.3K in early January. However, downloads saw a slight decline mid-quarter, stabilizing at 16.9K by the end of March. Weekly revenue for the app remained modest, with minor fluctuations, peaking at $8 in late December and dropping to around $2 by the end of the quarter. Active users saw slight variations but remained relatively stable, peaking at approximately 240.3K in late March.

Flip Diving experienced a drop in downloads early in the quarter, from 7.9K in early January to around 2K in early February. However, a rebound was observed towards the end of March, with downloads reaching approximately 3K. Revenue for Flip Diving saw minor peaks and troughs, with the highest weekly revenue of $15 observed at the end of March. The app's active user base showed a declining trend early in the quarter, falling from 18.4K to around 6.8K in early March, before recovering to 8.3K by the end of the quarter.

Tennis Clash: Multiplayer Game showed a stable increase in weekly downloads, starting from 2.9K in late December and reaching around 5K by the end of March. The app's weekly revenue hovered around $800 to $1.2K, peaking at $1.2K in late February. Active users for Tennis Clash saw a consistent rise, peaking at approximately 31.6K by the end of March, indicating a growing user base.

Toon Cup - Football Game demonstrated a fluctuating download trend, starting with 4K downloads in late December, dipping to around 1.1K in early March, and then surging to 6.2K by the end of March. Active users followed a similar pattern, peaking at 18.6K by the end of March after a low of around 8.9K in early March. The app did not generate any revenue during this period.

Flip Skater maintained a relatively stable download rate throughout the quarter, with minor fluctuations, peaking at about 3.3K in late March. Revenue for Flip Skater saw a few spikes, with the highest being $24 in early February. The app's active users showed a gradual increase towards the end of the quarter, reaching approximately 10K by late March.

These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022